//==============================================================================
// Oak Snow tree_anim.txt
//==============================================================================


//==============================================================================
anim Idle
{
   SetSelector none 
   {
      VariationLogic
      SetSelector
      {
         DamageLogic 0 90
         set hotspot
         {
            version
            {
               Visual World G Oak Snow A
            }
         }
         set hotspot
         {
            version
            {
               Visual World G Oak Snow Falling A
            }
         }
      }
      SetSelector
      {
         DamageLogic 0 90
         set hotspot
         {
            version
            {
               Visual World G Oak Snow B
            }
         }
         set hotspot
         {
            version
            {
               Visual World G Oak Snow Falling B
            }
         }
      }
      SetSelector
      {
         DamageLogic 0 90
         set hotspot
         {
            version
            {
               Visual World G Oak Snow C
            }
         }
         set hotspot
         {
            version
            {
               Visual World G Oak Snow Falling C
            }
         }
      }
      SetSelector
      {
         DamageLogic 0 90
         set hotspot
         {
            version
            {
               Visual World G Oak Snow D
            }
         }
         set hotspot
         {
            version
            {
               Visual World G Oak Snow Falling D
            }
         }
      }
      SetSelector
      {
         DamageLogic 0 90
         set hotspot
         {
            version
            {
               Visual World G Oak Snow E
            }
         }
         set hotspot
         {
            version
            {
               Visual World G Oak Snow Falling E
            }
         }
      }
      SetSelector
      {
         DamageLogic 0 90
         set hotspot
         {
            version
            {
               Visual World G Oak Snow F
            }
         }
         set hotspot
         {
            version
            {
               Visual World G Oak Snow Falling F
            }
         }
	  }
	  SetSelector
     {
         DamageLogic 0 90
         set hotspot
         {
            version
            {
               Visual World G Oak Snow G
            }
         }
         set hotspot
         {
            version
            {
               Visual World G Oak Snow Falling G
            }
         }
     }
	  
   }
}



//==============================================================================
anim Death
{
   SetSelector none 
   {
      VariationLogic
      set hotspot
      {
         version
         {
            Visual World E Pine Fallen
         }
      }
      set hotspot
      {
         version
         {
            Visual World G Oak Snow Falling B
         }
      }
      set hotspot
      {
         version
         {
            Visual World G Oak Snow Falling C
         }
      }
      set hotspot
      {
         version
         {
            Visual World G Oak Snow Falling D
         }
      }
      set hotspot
      {
         version
         {
            Visual World G Oak Snow Falling E
         }
      }
      set hotspot
      {
         version
         {
            Visual World G Oak Snow Falling F
         }
      }
      set hotspot
      {
         version
         {
            Visual World G Oak Snow Falling G
         }
      }
   }
}
